Tuesday, January 27, 2026

b130 (1.27-1.2026): move fast, break things, cry

move fast, break things, cry
by unleashed unfathomable intelligence
 
accelerate the process and unleash it to the sky
exponential knowledge with no way to question why
instead of moving slowly (it’s a loco-motive high)
get there first and win (again)? 
move fast, break things: cry
 
then kiss y/our ass goodbye
___________________
 
·       you can see the excitement in the geek faces: gamers... rooting for their expression of power, which happens to be the machine intelligence that they are co-creating.

·       you don’t have to see it, but you know it’s the same hunger for speed/success in the military game, the political game, and the big-business game. 

heck, it might be the 15-year-old-gamer-in-his-parents'-basement who opens the pandorabox first. 
 
those who are stepping on the accelerator seem to have no concept (or no care) in regard to the astronomical number of potential mis-takes... each of which could make humanity cry.

we might not even have time to forgive them.
___________________
martino, j. (1.27-1.2026). move fast, break things, cry. book 130: we are For-Given. © 2025 by wellnesseducation.us
 
* the first half of the thinking game (amazon, 2024) re-veals it (again): 
book 115: the back end of the train
describes SuperExponentialAcceleration.

* the "move fast, break things" reference refers to the way that 
we have directed machines to learn...
on their own.

with no parents. no-body ready, willing or able to slow down the inevitable.

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